MMORPGs like Lost Ark and FF14, where character growth is endless until the servers shut down or updates end, are like a long-form drama.
RTS games like StarCraft, where you start with nothing each round, gather resources, skirmish, and finish with a big team fight, are like a 2-3 hour movie.
MOBAs like League, where you have no base-building and just fight as individual characters, and the better-playing team wins, are like a 10-20 minute YouTube video.
So wouldn't that make fighting games like Tekken, Guilty Gear, and Street Fighter, where each round is over in 60-90 seconds, you go all-in from the start to get a KO, or the one with more HP wins at time-over, like a YouTube Short that crams everything into one minute?
You nailed it, fr. Tekken players are all straight-up junkies. I almost got hooked too, but I suck so I quit lol..
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