In URF, we're always joking about how Zed is broken, Lee Sin is absolutely broken, etc. But most of the champions that get banned as 'broken' don't actually have a very high win rate. So today, we're going to let you know about some champs that are better than you think in URF, plus some tips.
1. In URF, most tanks have buffs (cringe) Sion: 110% damage dealt, 90% damage taken Ornn: 110% damage dealt, 85% damage taken Tahm Kench: 130% damage dealt, 70% damage taken, 110% heal and shield effect Cho'Gath: 105% damage dealt, 95% damage taken Nunu: 110% damage dealt, 90% damage taken, 105% healing (f*cking eyes hurt so much) Rammus: 110% damage dealt, 88% damage taken No significant buffs besides these.
2. The URF cannon counts as a skill, so it procs Sheen.
3. Tower plates in URF give 300 gold and last until 8 minutes; on the first tower, you can see a Predator icon that makes you wonder why it's even there.
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In URF, if you build Infinity Edge and crit, it's 125% x 225%, so the damage is around 278%. If you build Randuin's, it reduces that by 20%, so you only take about 220 damage.
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In URF, Dark Harvest is indeed garbage efficiency (+2 damage per soul – isn't that too much? f*cking hell)
6. I don't know why Ezreal or Jhin have buffs in URF, fr. (Ezreal: 110% damage dealt, 90% damage taken; Jhin: 120% damage dealt)
- In URF, there's a healing reduction mechanic. It reduces all healing, so Yuumi's heal and Tryndamere's Q are both reduced. (That's why your HP doesn't fill up as much early on.) For reference, Conqueror is also reduced.
8. Sometimes there's a tooltip that says shield effects (except ultimates) are halved, but shields from Ardent Censer or shields applied by others are not halved. Condom Lee Sin and Rakan are not halved
9. In URF, there's a unique attack speed increase mechanic. For example, with Twitch, if you use Q and proc Hail of Blades, you can see the magic of 3.5 attack speed (without any attack speed items).
10. In URF, only Jinx's passive removes the attack speed cap. Even with stacks, her attack speed averages around 3.6, and since you can't take Lethal Tempo in URF, the max attack speed is around 4.6.
I'll continue in part 2. (For reference, this is based on PBE info, so be aware that it could change.)
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