i mean, she's fun to watch for the playmaking potential n all
but she's literally a map-dependent pick — good on defense on maps with lots of high ground and when enemy's running a dive comp where you can get stable heals and anti-heal support from safety
but like... bronze to plat? why tf would u play ana over... junno, illari, kiriko — aren't those just better?
junno, illari, kiriko
all three of them can at least fight back when a flanker jumps them — like the audacity of this bitch — but ana?
miss sleep dart and ur dead screaming, even mixing in a single nade while trying to dps isn't enough to survive
unless kiriko's banned ofc then go ana
so like... practice NOT playing ana — just ban her ffs
Takes both mechanical skill and brain to play — you need good positioning and game sense to pilot her, so she's a tough fit for metal ranks tbh
More