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Seems like it's hard to improve when you're in low elo

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Somehow my alt account dropped from Plat 4 to Silver 4, and looking at the players in this range, it really doesn't seem easy to improve.

Just looking at mechanics, it's incredibly diverse — from players who are genuinely terrible to players who are way better than the ones I saw in Diamond 4. Purely on mechanics, there are a few who could even be smurfing, but the problem is their combat sense is severely lacking.

I'm not talking about 1v1s. When things get more complex, maybe because they lack high-level experience, they seem unable to pay attention to other aspects.

For example, in a 5v5 fight where the enemy is already taking dragon, they don't even know that the way you approach and engage differs depending on which dragon it is... In a disadvantageous situation where we're the ones taking it, things like finding an escape angle, a narrow counter-angle, or blocking vision to create an advantage... they just all-in regardless of whether it's disadvantageous or not. Even players with some game sense have to adapt to that, and as they adapt, that becomes the only correct play. So if you just keep headbutting in, it's almost impossible to improve.

15 comments
  1. 4

    honestly just learning the concepts properly is how you get out of bronze/silver/gold

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    Reply 1
    1. The thing is, you have to actually apply those concepts, but the environment here doesn't really let you do that properly, so I feel like it makes it even harder.

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  2. 3
    Level 15kwh0526

    What do you mean by the way you approach the fight depending on which dragon it is? I've never heard of this concept while playing League.. Please give me some advice, Diamond.

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    Reply 11
    1. 평q평w평

      is it because of the splash dmg and slow from each dragon or something? never heard of this before lol

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    2. If it's Infernal, the damage reduction makes headbutt engages more likely to win If it's Cloud, champs with good ult value can pop ult first and get 50% movespeed If it's Fire, long-ranged champs can delete people with poke If it's Spirit, skillshots are easier to land and you have advantage engaging first For Mountain or Ocean, if you get all four of the same drake bruisers or pure tanks become easier to shine Something like that, I guess?

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    3. 탑레마스터도구Ah, I only read the comments without actually reading the post properly lol So that's not what this is about Just talking about how the dragon effects like Infernal and Mountain chip away HP with splash damage Or Ocean spirit slow, stuff like that I guess

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  3. 3

    it's just that in league the basics require you to be watching two different things at once but since you can only look at one place your game sense can't be displayed yeah

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