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Option to disable chat in settings (not just all chat, but team chat too)
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A feature to avoid matching with blocked users for a certain period
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A feature that shows the punishment duration in the message when a penalized player is reported
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Surrender vote weight based on in-game performance rating
The first one already exists..
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4 doesn't work at all that just means players with good KDA who play passive get more surrender votes, while champs who just run it down can't ever surrender
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there was an option to only show party chat, wasn't there? no?
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#2 is actually needed af. keeps matching me with the same trash players over and over, i lose cuz of them again. and riot's mmr boosters always force-feed me one or two of those bots so i'm forced to lose on purpose, it's so annoying.
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If #2 was a thing, then in challenger queue people would just periodically block all the pros like Faker and Chovy and the queue would be dead lol
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None of that matters, just bring back promotion series. Honestly, crying 'matchmaking rigged' is way dumber than asking for promos to return.
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dude has no clue #1 already exists and still keeps arguing and whining lol
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i think wild rift had that #2 feature
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Out of curiosity though, why do you think #3 is necessary?
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The problem with #4 is that there's no real standard. I mean, what happens if a troll just games the system by stat-padding their KDA? They'd get away with it.
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we need an option to only hide specific pings..
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#1's been in the interface for 7 years already just keep in mind you won't be able to type either if you turn that on
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if #2 happens, high elo players literally can't play games lol
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for #4, instead of weighting votes by rating, i think it'd be better to just strip the voting rights from people who hit like 1+ death per minute or 0.5+ deaths per minute lol. using KDA to judge would be way too inconsistent across different roles
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So #1 means blocking pings from the get-go too, right?
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Number 2 needs to be a thing for the stream setup to actually exist.
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1. There's already a "show party only" setting. 2. Overwatch showed how abusing that system just causes drama, so they probably won't add it. 3. Why though? 4. Who decides the in-game rating? Like for top lane, you could have a 5/0/1 and a 5/3/1 — the first guy's score looks better, but the second guy often plays in a way that actually wins more games. Or for jungle, if someone just ganks for kills all game and eats all the laners' CS, their own score looks great. So who gets to decide on all those variables?
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Upvoted for #3
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lol they could just fix all this with a real-name system in league smh
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If they add #2, I feel like they won't actually do it cause it'd just let toxic players block anyone who's slightly bad, match only with good players, and freeload off carries. Though I guess if you only play late at night on weekdays when there's barely anyone online, the pool of people you run into is pretty limited anyway.
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number 2 has way too many ways to abuse it — streamers target-queuing the other team (which opens up online betting match-fixing), abuse by trolls, matchmaking times getting ridiculously long, etc. if you don't wanna run into the same guy again just take a break and queue later, if you're in challenger/gm queue then yeah it sucks but what can you do
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Just type /mute all in chat
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Number 1 is already in the settings.
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Overwatch already has #2, and I've always wished LoL had it too.
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Just make team dodge a thing already
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Send this to the Summit lmao
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